Requirements: A social media manager is responsible for managing a company's social media presence across various platforms, including Facebook, Twitter, Instagram, LinkedIn, YouTube, and others. The role of a social media manager involves developing and implementing strategies to grow the company's online presence, engage with customers, and build brand awareness.
Key Responsibilities:
Develop and execute social media strategies that align with the company's goals and objectives.
Create and curate high-quality content, including images, videos, and written posts, for social media platforms.
Monitor social media accounts, respond to customer inquiries, and manage online communities.
Use analytics tools to track social media performance and identify areas for improvement.
Collaborate with internal teams, such as marketing and PR, to ensure social media efforts are integrated with overall marketing campaigns.
Stay up-to-date with social media trends and best practices to ensure the company's social media presence is relevant and effective.
Manage social media advertising campaigns, including budgeting, targeting, and ad creation.
Develop influencer partnerships to increase brand awareness and engagement.
Train and educate internal teams on social media best practices and guidelines.
Ensure the company's social media presence is in compliance with all relevant laws and regulations
It's totally free
VFX Production Manager
Requirements:
Creates a schedule for all phases of production and helps assign 2D and 3D artists to the work
Helps create and maintain task assignments for the teams; anticipates potential staffing changes based on development or creative shifts through the show
Maintains and publishes information regarding client notes and changes in planned work for Supervisors and artists
Provides support to VFX and show supervisors as needed
Helps manage the task assignments and priorities for the 2D and 3D teams
Manages daily digital resource utilization and acts as the primary contact on the production team regarding the allocation of show resources; communicates daily with the team regarding changes to priorities, etc.
Duties & Responsibilities:
Can work under pressure
Team Player
Flexibility
Additional Requirements:
Must be eligible to work in US
It's totally free
CG Generalist
Requirements:
3+ years of industry experience working with 3D soft. (VFX / Game Dev).
Solid lighting, shading, and Rendering skills.
Experience with Substance Painter, Quixel Mixer, or similar texturing software is a big plus.
Experience with procedural workflows is a plus. (i.e. Houdini, Substance Designer)
Experience with 3DS Max is a plus.
Job Qualifications:
Passion for rendering and creating photorealism.
Can provide portfolio work demonstrating strong technical artistic ability (composition, scale, color, light) that includes 3D based work.
Excellent communication / interpersonal skills.
Excellent attention to detail.
Ability to improvise and adapt to shifting project goals.
Solid organization skills with adherence to file structures, naming conventions, and other established protocols.
Independent and self-driven; able to meet deadlines with minimal supervision in a fast-paced production environment
Duties & Responsibilities:
Create world-class photoreal imagery for film and TV.
Discover and document methods learned during production for creating high-quality renders.
Work closely with other artists and technicians.
Flag and troubleshoot rendering bugs.
Profile and optimize scenes to meet the project requirements without sacrificing visual fidelity.
Develop shaders, tools, FX, modules, and/or various assets for the internal library.
Additional: • Must be eligible to work in US.
It's totally free
Senior FX Artist
Qualifications:
4+ years of FX Artist experience in a production environment
Experienced in Houdini & other 3D software
Creative ability & artistic talent
Strong experience creating a wide variety of FX simulations (water, smoke, fire, destruction, supernatural)
A good understanding of generic simulation engines
Understanding of physics, realistic motion, and various natural phenomena at different scales
Ability to work in a team as well as independently, proactively solving technical issues as needed
Compositing, shading, scripting and programming experience are all assets.
Experience with 3DS Max is a plus.
Duties & Responsibilities:
Design and create a wide variety of realistic visual effects, including but not limited to destruction, smoke, fire, water and the supernatural
Revise simulations based on client and supervisor feedback in a timely manner
Work in coordination with the Lighting team to ensure smooth integration of FX elements
Work with FX Supervisor and Leads to achieve the desired level of aesthetic quality and technical accuracy
It's totally free
Compositor Artist
Requirements:
5+ years of compositing experience
Expert knowledge of AE and/or Nuke
Knowledge of 3D, CG integration with multi-pass EXR
Reel showing strong artistic skills including a sense of color, lighting, composition
Strong artistic skills including a strong sense of color, lighting, perspective, scale, and composition
Excellent attention to detail and desire to deliver consistently high-quality work, and encourage those around you to the same standards
Experience with Shotgrid an asset
General problem-solving skills
Good communication and interpersonal skills
Ability to work within a strong team environment
Duties & Responsibilities:
Create high quality digital composites and visual effects for assigned shots, seamlessly integrating the various layers of a shot
Establish looks and/or follow set style direction
Understand and follow production guidelines, solving design and/or effect challenges for key visual effects shots as needed
Review and implement feedback quickly and effectively
Collaborate with Supervisors and other compositors to ensure shots are delivered to highest standard and on schedule
It's totally free
Unreal Engine Generalist
Requirements:
2+ years of industry experience working with Unreal Engine 4. (VFX / Game Dev).
Experience using version control (Git, Perforce).
Proficient with Unreal's Blueprint system, c++ is a bonus.
Solid lighting, shading, and layout for game engine skills.
Experience with Mari, Substance Painter, Quixel Mixer, or similar texturing software is a big plus.
Experience with procedural workflows is a plus. (i.e. Houdini, Substance Designer)
Experience with Maya is a plus
Job Qualifications:
Passion for real-time rendering and creating photorealism.
Can provide portfolio work demonstrating strong technical artistic ability (composition, scale, color, light) that includes Unreal / Unity based work.
Excellent communication / interpersonal skills.
Excellent attention to detail.
Ability to improvise and adapt to shifting project goals.
Solid organization skills with adherence to file structures, naming conventions, and other established protocols.
Independent and self-driven; able to meet deadlines with minimal supervision in a fast-paced production environment.
Duties & Responsibilities:
Create world-class photoreal imagery for film and TV.
R&D cutting-edge techniques for real-time art.
Discover and document methods learned during production for creating high-quality real-time renders.
Work closely with other artists and technicians to ensure parity between DCC packages and Unreal.
Flag and troubleshoot rendering bugs.
Profile and optimize scenes to meet the project requirements without sacrificing visual fidelity.
Develop shaders, tools, FX, modules, and/or various assets for the internal library.
It's totally free
We use cookies to provide the best site experience.